Wasn't sure this was the spot...

(I'm working on my masters in visual-culture an stop-mo is my area of research.)

I was thinking I would post some questions and people (Pro or not) could answer me!

and threw the magic of internet and "network field anthropology research" i would have some answers.

So I would start with "How many types of stop-mo exist"

Hollywood animation /(got a name for this one?) Laika, Aardman, silicone, armature, etc.

Claymation /armature or not

Brick film / All lego

got more ?    

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give feed-back!

answer me!

got more ?

..Is this how your momma taught you to ask strangers for favors? A field anthropologist wouldn't get far at all treating people like this. 

Strider requires at least a chocolate biscuit before responding.

Maybe a trinket or a bead would be nice...  

Ok, to be clear - I'm not seeking any kind of recompense - monetary, biscuitesque or otherwise. Just pointing out that people respond a lot better when you say nice things and actually ask nicely rather than demand that they answer you. 

Who are the 2 guys who demonstrate the right and wrong way to do things? (Not Beavis and Butthead.. )

Imagine if you will this scenario -

Approach 1: "Hey guys!! Give me what I demand, and give it to me now!! I'll let you do my homework for me!!"

Approach 2: "Hey guys - I really value your input, and would love to hear your thoughts on this!"

Especially considering this is a subject I dislike severely. If somebody wants me to engage in anything so unrewarding and unfun they'd better butter me up a bit first!! 

Not only that, but we just covered this subject a couple of weeks ago. Look for a topic called something about model stop motion animation. 

Pfft! 

I just added to the above, but apparently when I actually hit the Post button I was past my 15 minute limit. Here's what I wrote:

Ok, since I was such a grumpypants on this thread I feel like I now need to be helpful and friendly. Weird how that works, isn't it? Anyway, here's the thread where we discussed it earlier: http://www.stopmotionanimation.com/forum/topics/model-stopmotion-an... (scroll to the top)

That should give you a good basis for further research. Can I get a cookie now? 

I will mail you some baked confectionery delights if no one else ponies up. You so remind me of Scooby-doo needing a Scooby Snack.

Ro ahead! Rut your hand just a rittle croser! 

Wow... this escalated FAST!

Sorry Guys!

I really value your input... and I was typing in a hurry!
Obviously i did not intend to be obnoxious and or arrogant!

and It's not like i wrote I DEMAND, or You must or I'll KILL YOU!

I was looking for options since there isn't a scientific or actual name
I was also looking for what are the most common terms for certain animations...

guess i did not explain myself in a decent way...

SOOooo... Strider, Thanks for the link! and i'm really sorry for my bad manners, i swear i didn't intend for this to go like it did!

and I'll give my 2 cents!
I divide stop motion in 2 category's.

Claymation and Object Animation 

in Clay i stuck Claymation General, morph or freeform, Clay paint and Strata Cut.

In object i stuck Model animation, Puppet animation, puppetoon, brick film or legomation, cut-out, silhouette, graphic, go motion, pixilation.

And theeeen... eveything that is mixed!

Goofus and Gallant.

Aahhhhh I'm sorry man! I know you didn't mean it like that... I was really grumpy this morning! Glad you took it well and didn't get mad. 

Ok, to move on the the actual discussion now -

Interesting, including so may things under Object animation! The term itself (I mean Object animation) seems to be so little-understood that it seems everyone just has their own definition for it. Personally to me it feels wrong to include puppet animation (of any kind) under the heading of Object. I mean yes, they are objects, but they're very specialized objects specifically made to be animated and to usually represent a living creature or person. 

To me Object animation refers to animating already-existing real-world objects - not things that only exist because they were designed and created for animation. 

I also would make a separation between puppet animation (European style, where the puppets are meant to look like puppets) and creature animation of the O'Brien/ Harryhausen type, where every effort is made to make them seem realistic and alive and to blend them seamlessly into live-action footage representing the real world. According to the Wiki entry linked on that other thread, this is what's known as Model animation. 

One question about your breakdown - where would you place Pixillation (which is to animate living people as if they're puppets)? 



grecodan said:

Goofus and Gallant.

Ah yes!! That's them! I was thinking of a That 70's Show episode where they did a little restaurant employee montage with Foreman as Gallant and Kelso as Goofus. Guess I was hardly Gallant in my first post above though... 

nothing to get mad about, i kinda thought you were right!!! I should have been more polite and should have spent more time judging what I said...

You are right when you say that object animation (should be) about objects, but I personally use only one characteristic.

can you manipulate form directly?

If not to me is object, so Clay, sand, paint, toothpaste you can change the form ( understand that i'm referring to the whole animation, and not using clay or Vaseline to create an effect) if you can alter the form as you go, to me that is one thing if you can't that is object... the problem is Claymation is meant for clay, but for some unknown reason dividing it between object and form animation sounds bad, so I said claymation thought i think that is not entirely accurate.

again I would say there is form independent animation and form dependent...

you can't stretch a human, a door, a puppet, a toy... and those ARE objects in that sense, I understand the need to give names to specific types of techniques and or aesthetics. especially for theory and explanation purposes!

and that's why I divided them like that, if you think about the different types of animation, you can mix a resin head with clay and on that having a silicon body, i think they used some of this in "Pirates: band of misfits" but since most is rigid i would call it an object animation.

And you are right cause there's object animation, with common household objects...


Strider said:

Aahhhhh I'm sorry man! I know you didn't mean it like that... I was really grumpy this morning! Glad you took it well and didn't get mad. 

Ok, I see your reasoning. Wow, every time you think you know the terminology, along comes another definition and it all goes out the window!!  

But yeah, you also just explained exactly why I said I dislike this subject so much - it's too complicated and the terms are too slippery!! And most of the time techniques are mixed anyway. So much more rewarding to just forget about what it's all called and just animate!! But I guess we need to keep kicking these terms around, otherwise what would people write about for school?  

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