Yes I do love looking at machined parts and it would be cool to do something as cool as David Ho's work!
I hope that these mechanical heads have really have nice animated faces!
Thanks to all for your comments!
Just out of curiosity, how heavy is this thing so far?
Just checked it 70 grams
Here you can see little cam levers(claw shaped) that when the outside brow pivot goes down it pushes the linkage towards the middle at the same time. Hoping to give the brow motions a little more expression. Of coarse that will depemd on making some shape into the core of the mask to help make litlle brow forrows.
So the two lower sockets are for the inner shoulder balls, and the upper one is where the neck attaches?
Where does the spine connect?
Yes Nick thats right and the two holes on the bottom is where the spine block will be screwed to.
Trying to design a ball joint that will bolt to other parts or a ball joint that bolts and one that will recieve a connecting rod
Any chance we could see picture of one of these complex machined pieces about halfway through the milling process? I'm really curious to see how some of those angles are cut....without revealing trade secrets, of course.
What kind of brass are you using there for the ball/sandwhich joints there?Is that aluminim/brass?