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Comment by Strider on September 2, 2012 at 8:23pm

818? Really? Weird... it should be 1920 x 803. 

I'm using an aspect ratio of 2.39 x 1, which is a standard size for a lot of movies. I don't know how YouTube managed to change it to 1920 x 818... 

Comment by Keith Ray on September 2, 2012 at 6:23pm

Nice video! The lightening looked fine to me. Like you say, the puppet heads are probably a bit too close to the camera. Focus effect looked good. Pan looked good. And, I liked the shallow depth of field. Camera does a good job. Nice pics. The max video size on YouTube is 1920 x 818. Is this the frame size you uploaded? If so, how did you decide on that size?

Comment by Bernardo Marinho on September 2, 2012 at 12:15pm

I don't tjhink that syle is his.... to me its russian illustration and sculpture!

Comment by Strider on September 2, 2012 at 9:47am

Ok, I'll tell the story of how this project came to be..

He did have a lot of work behind him at the time - it was ineither 2006 or maybe 2005 that I discovered his site (and Red Nose Studio around the same time). Don't remember how, probably just surfing for cool sculptures. Ok - you've inspired me to go back and dig up the blog post where I discussesd this: http://www.darkstrider.net/dec09_2005.html

From my original blog - I don't think there were simple cut-n-paste type blog sites around at the time (that I knew of anyway), and I was hand-coding it all in HTML - rather labor-intensive. But I do love looking back at it now and then - wow, I was so enthusiastic in those days! Anyway, if you scroll down a little on thas page you'll see my entry called The Rad-Meister where I explain it. Essentially I did a puppet tutorial using a head I had made by copying Scott's style, and one of his fans must have seen it and told him about it. At first he was pretty angry, but when I appologized and offered to add a disclaimer stating that I had freely copied his style and a link to his site he was totally cool about it, and in fact said that he'd love to do a collaboration with me. 

I replied that I would love to commission some heads from him but couldn't afford it, and he said no, he meant a collaboration, not a commission. he just wanted to work together on something. So we whipped up a quick idea, he made a little box full of heads and sent them to me, and ever since then I've been fumbling around trying to finish the film at a level that does justice to his incredible work. Lol, it's been six freakin'years now - he probably figures I just blew it off. 

Comment by Bernardo Marinho on September 1, 2012 at 9:05am

Dopeeee! Love his sculptures, and Chris! Chris has been a major influence in my sculpting, so shall Scott be!

Thanks Bernardo! 

They do look a bit like the Red Nose Studio puppets, don't they? The heads were made by a talented artist named Scott Radke, who has a style somewhat similar to Chris's (of Red Nose). 

Comment by vitriol on August 31, 2012 at 8:17pm

Scott Radke's popularity really seems to have grown, as well!
Always wondered how you managed such a commission and your personal reasons behind this decision.

How/when did you discover him?

Was his body of work extensive at the time?

Love his faces, I could stare at this piece for hours:

Comment by Strider on August 31, 2012 at 7:35pm

Thanks Bernardo! 

They do look a bit like the Red Nose Studio puppets, don't they? The heads were made by a talented artist named Scott Radke, who has a style somewhat similar to Chris's (of Red Nose). 

Comment by Bernardo Marinho on August 30, 2012 at 11:27am

Soo coool! You Sir are a little hard on yourself!

Your characters remind me of "RedNose Studio"! This is reaaaly cool!

Thanks Mr. BeYond CRa(O)FT! 

I was just testing, working up to something. Just wanted to see what kind of complexities I was going to encounter and begin to work out solutions. There are several problems with this particular shot - my lighting is too bright overall for one, and the timing of the camera movements is a bit off because I was just making it up as I went (with a rough plan, but improvising). It feels a little too tight in on the 2 heads, and I don't like the fact they they're separated all the way to the far ends of the widescreen format (I think I was trying to use the widescreen format a little too extremely as I'm new to it). Plus I don't like the way the camera panned across from the window to the heads, paused for a moment, and then dropped slightly to frame her head better. 

But this is the way I'm approaching the film - first just trying out shots in rough form like this and then refining as I go, working out the kinks as I develop my cinematography. There IS a lot going on isn't there? Heh - that's the whole idea for this short - a busy busy little series of shots. I figure after I finish this one, everything else will be easy as pie!! 

And I'm using the G1. Upside-down (not kidding - its actually upside-down, because otherwise I could never fit the geared head underneath it!). 

Comment by Strider on August 30, 2012 at 11:16am

Thanks David! That wasn't there yet when I started typing my last reply. 

Comment by Strider on August 29, 2012 at 8:29pm

Thanks Mr. BeYond CRa(O)FT! 

I was just testing, working up to something. Just wanted to see what kind of complexities I was going to encounter and begin to work out solutions. There are several problems with this particular shot - my lighting is too bright overall for one, and the timing of the camera movements is a bit off because I was just making it up as I went (with a rough plan, but improvising). It feels a little too tight in on the 2 heads, and I don't like the fact they they're separated all the way to the far ends of the widescreen format (I think I was trying to use the widescreen format a little too extremely as I'm new to it). Plus I don't like the way the camera panned across from the window to the heads, paused for a moment, and then dropped slightly to frame her head better. 

But this is the way I'm approaching the film - first just trying out shots in rough form like this and then refining as I go, working out the kinks as I develop my cinematography. There IS a lot going on isn't there? Heh - that's the whole idea for this short - a busy busy little series of shots. I figure after I finish this one, everything else will be easy as pie!! 

And I'm using the G1. Upside-down (not kidding - its actually upside-down, because otherwise I could never fit the geared head underneath it!). 

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