I'm animating my puppet walking and want to avoid using tie-downs in the feet since I would see the holes from the high camera angle--plus, I don't want to destroy the set I built.I'm using a ball…Continue
Started this discussion. Last reply by Simon Tytherleigh Dec 23, 2020.
So I've hardly ever worked with clay when animating unless it's been baked but I wanted to try something new and create a character with plasticity. I'm working with Van Aken Plastalina because I had…Continue
Started this discussion. Last reply by Scott DaRos Mar 19, 2020.
Hey all, I just finished this little scene to test a character design for an upcoming short. I haven't edited the rigs out yet but I was hoping for some general feedback since I haven't done much…Continue
Started this discussion. Last reply by Simon Tytherleigh Mar 10, 2020.
Hello, I'm working on practicing my walk cycles and keep running into a frustrating problem. As I move to the "down" pose from the "contact" pose my puppet's head height is actually raising compared…Continue
Started this discussion. Last reply by Simon Tytherleigh Dec 28, 2019.